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Final Fantasy VII Remake

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Final Fantasy VII Remake
Final Fantasy VII Remake logo.png
Basic Information
Katakana
ファイナルファンタジーVII リメイク
Romaji
Fainaru Fantajī Sebun Rimeiku
Publisher
Square Enix
Developer
Square Enix
Console
PlayStation 4
Rating
Teen
Genre
Role-Playing Game
Players
1
Release
Worldwide
April 10, 2020
Series
Series
Final Fantasy


Final Fantasy VII Remake is a complete recreation of the successful 1997 role-playing game Final Fantasy VII. Contrary to what the name implies, it is actually a sequel to the original that utilizes time travel for its plot and makes significant changes to the familiar storyline. The game is also different in terms of presentation, utilizing fully 3D environments and battles becoming real time action sequences rather than the active time battle system. Due to the scope of the project, the game is being released in episodic segments: the first part, set in the eclectic town of Midgar, was released on April 10, 2020 for the PlayStation 4.

Blurb

PlayStation Store Description

The world is under the control of Shinra, a corporation controlling the planet's life force as mako energy. In the city of Midgar, Cloud Strife, former member of Shinra's elite SOLDIER unit now turned mercenary lends his aid to the Avalanche resistance group, unaware of the epic consequences that await him.

FINAL FANTASY VII REMAKE is a reimagining of the iconic original with unforgettable characters, a mind-blowing story, and epic battles. The story of this first, standalone game in the FINAL FANTASY VII REMAKE project covers up to the party’s escape from Midgar, and goes deeper into the events occurring in Midgar than the original FINAL FANTASY VII.

Story

Cast

Gameplay

The player alternates between exploring their surroundings in 3D and battle monsters in fixed encounters. During battle players can switch freely between party members, shifting the camera's focus to where that character was rather than swapping their positions. Combat takes place in real time, similar to Final Fantasy XV, with the active time battle gauge being a timer that fills up as the party attacks monsters. Once filled, the gauge activates and the player can select commands in rapid succession that enemies cannot counter in time.

Credits

Production/Direction

  • Executive producer: Shinji Hashimoto
  • Producer: Yoshinori Kitase
  • Director: Tetsuya Nomura
  • Co-director (Game Design/Programming): Naoki Hamaguchi
  • Co-director (Scenario Design): Motomu Toriyama

Game Design

  • Character Designers: Tetsuya Nomura, Roberto Ferrari
  • Scenario: Kazushige Nojima
  • Battle Director: Teruki Endo
  • Composer: Nobuo Uematsu, Masashi Hamauzu, Mitsuto Suzuki

Graphic Design

  • Environment Director: Takako Miyake
  • Lighting Director: Iichiro Yamaguchi
  • Animation Director: Yoshiyuki Soma

Gallery

External links

Official website